One loop, several different jobs
The official description ties training to Spirit, Gi upgrades to becoming stronger, and Master victories to Wins and belt progress. It also names stage completion and Rebirth. The sequence is a navigation model for these systems; it is not a verified numeric unlock formula for every stage.
What to do when progress stalls
| Your situation | Next check | Why this is the relevant system |
|---|---|---|
| You cannot afford the Gi option you are viewing | Read its Wins cost in the Outfitter, then inspect Master challenges that grant Wins | The inspected gameplay sign says to spend Wins on stronger gis; Spirit is the separate training counter |
| You are losing to the current Master | Inspect the Gi upgrade and any requirement shown for that challenge | Gi upgrades improve strength; no universal “safe damage” threshold is verified |
| A belt or stage gate is blocked | Read the displayed requirement and compare the exact resource it names | Wins and Spirit are different; do not grind the wrong counter |
| Movement between activities feels slow | Inspect Trail Speed options | Trail labels concern movement Speed, not Master payouts |
| The Rebirth menu says you qualify | Compare the reset warning and shown permanent bonus before confirming | Reported Rebirth rules reset level and Spirit; exact scaling is unknown |
Belt / Master / Gi progression database
A named progression row needs its World, Belt, Master, Gi, Spirit requirement, Wins requirement, Master reward and Stage. The material now supports 1 dated Belt promotion record, 0 named Master records and 2 dated Gi records. These observations are from tecno_lives’ video published 13 October 2026, inspected 18 October. They are useful individual records, not a complete current roster or joined tier table.
| World | Belt | Master | Gi | Spirit requirement | Wins requirement | Master reward | Stage |
|---|---|---|---|---|---|---|---|
| UNKNOWN | Bronze Titan Belt 3.40× Spirit · video00:05 | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN |
| UNKNOWN | UNKNOWN | UNKNOWN | Golden Gi 8× Spirit · video08:00 | UNKNOWN | 200,000 Wins | UNKNOWN | UNKNOWN |
| UNKNOWN | UNKNOWN | UNKNOWN | Jade Gi 16× Spirit · video08:00 | UNKNOWN | 1,000,000 Wins | UNKNOWN | UNKNOWN |
| World 4 Current official W4 version label; gate not walked through | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN | UNKNOWN |
This is an evidence inventory, not a joined World4 tier list or a full current world roster. World 4 availability is tracked separately. Promotional belt artwork is not a source of unlock costs or rewards.
Gi purchases use Wins in the observed Outfitter
The gameplay sign explicitly says to spend Wins on stronger gis. This is stronger evidence than a guide paraphrase saying to spend Spirit. Check your own current shop before spending; the two visible price/effect pairs above are dated observations, not a full October18 retest.

The same source shows Gold Dojo locked behind a Gamepass at01:00. Its advertised999× Spirit is not a free route. No paid purchase is recommended, and other gates’ small currency icons are not identified here.
Read the counters separately
Spirit
Earned through training. It is not the currency named by the observed Outfitter purchase sign: that sign uses Wins. Exact training/level scaling remains UNKNOWN.
Wins
The official description awards Wins for defeating Masters and connects those wins with the belt climb. Exact payouts, repeat conditions and the fastest Master remain UNKNOWN.
Dragon Spirit
The Trail Shop currency. Its source-reported Dragon Fight loop does not prove an exchange rate with training Spirit or Wins.